Standard+2

=2. Design and Develop Digital-Age Learning Experiences and Assessments= ==Teachers design, develop, and evaluate authentic learning experiences and assessment incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the NETS•S. Teachers: ==
 * ===a.=== || ===design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity.=== ||
 * ===b.=== || ===develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress.=== ||
 * ===c.=== || ===customize and personalize learning activities to address students' diverse learning styles, working strategies, and abilities using digital tools and resources.=== ||
 * ===d.=== || ===provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching.=== ||

__//Reflection://__
Like so many other subjects, the Language Arts department at our school divides the standards we need to cover into four units of study. These units include test taking strategies, nonfiction, literary texts, grammar, and writing and research. We are fortunate enough to have additional learning tools available to use, one being Brainpop. This is a website that focuses on providing digital lessons over the core subjects and standards. Each lesson is taught using an animated video and then gives a ten question quiz at the end to measure the student's understanding of the concept. I incorporate Brainpops into my classroom by using them as a reinforcement tool. Because students learn at different levels, the videos are aimed to hit a variety of learning levels, some easier and others are more complex. I assign my students specific Brainpop videos that align with the particular unit of study. I also use these videos as remediation tools for struggling students. I have found that these types of assignments encourage students to use technology to relearn topics and standards I have already covered in class.

For my artifacts, I have attached two of the Brainpop rubrics that my students receive at the start of each unit. After the unit is introduced, I go over the requirements and guidelines for the Brainpops. I assign a due date for completion, which is usually about 2 - 3 weeks, depending on the unit of study. The students have the option of completing the Brainpops at their own pace, which means the students who are struggling with the concept can spend more time practicing and other students who have shown mastery can move onto the next assignment. Because it is a fully-accessible website, students can work on their video assignments during school or at home. The Brainpop site is user-friendly and allows students of all age levels to utilize the tools on the site. Overall, I have found that the Brainpop website offers a better alternative for the students because it adds something new into their learning styles. Rather than bombarding them with worksheets on the same concept and not allowing those who have mastered the concept to move on, Brainpop helps students better understand and achieve success during the units of study.